Game Launcher - Documentation
  • Documentation
  • Changelog
  • 🎛️Features comparison
  • Getting-started
    • ❓How it works
    • 🌀Introduction
    • 👉Installation
      • [TIP] Make your host files visible
  • Game Launcher
    • ☁️Cloud Management
    • ⬜Patch Manager App
      • CLI Commands
    • ✳️Enterprise Edition | Multi-games
      • How it works
      • Adding games
  • 🖼️Launcher Integrations
    • 🌌Flat Window Template
      • Deploy for MacOS
        • Create a self-signed certificate
      • 📽️Set a background video
    • 🙎Login & Register Integration
    • 📩Notifications Integration
    • 👾Crypto & NFT Game Launcher
  • 📃Creating Launcher Version
    • 1️⃣1. Deploy your Launcher
    • 2️⃣2. Move your Launcher
    • 3️⃣3. Create your patch
    • 4️⃣4. Upload your files to your server
    • 🥳Testing and Deploying to your users
  • 📔Creating App Version
    • 1️⃣1 & 2. Build your App
    • 3️⃣3. Create your patch
    • 4️⃣4. Upload your files to your server
  • ❕How to show News and Alerts
    • 📰Show your News or Changelog
    • ⚠️Show an Alert
  • Publishing Essentials
    • Hosting
    • App Signing
  • Utilities
    • Launch Arguments
  • 🎨Customization
    • 🆒Set your own Logo
    • 🖼️Set your own Background color
    • 🪟Change Window Transparency
    • 🔤Change Launcher Executable Name
    • 🌀Set an Application Icon
    • 🅰️Customize News Fonts
    • 🌌Set a Splash Screen
  • ⚒️Extending the Launcher
    • 🇺🇸Adding a new language
    • ↪️Using other UI Template
  • 💵Make money with us
    • Creating your template and selling it
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  1. Creating Launcher Version

1. Deploy your Launcher

Build and Deploy your Launcher file

PreviousCrypto & NFT Game LauncherNext2. Move your Launcher

Last updated 2 months ago

If you are deploying the Launcher for MacOS go here:

This tutorial assumes you correctly installed the Game Launcher in your server.

If you haven't done so, go here:

This tutorial requires

  • Open GameLauncher.sln in Visual Studio

  • Open the App

Building the Launcher

Make sure GameLauncher is selected in Solution Explorer before continue

  1. In Visual Studio Navigation Menu, go to Build -> Publish

The first time you have to create a Publish Profile Please select Folder -> Finish

2. In the opened window, press Publish

3. After the build compiled, press in Target location -> bin\Release\Publish to open the folder

Now you have your Launcher file!

You only need the GameLauncher.exe file. The .pdb file is not required.

Use this to create your launcher version!

Next step:

📃
1️⃣
2. Create Launcher version
Deploy for MacOS
Installation
Patch Manager