1οΈβ£1. Deploy your Launcher
Build and Deploy your Launcher file
Last updated
Build and Deploy your Launcher file
If you are deploying the Launcher for MacOS go here: Deploy for MacOS
This tutorial assumes you correctly installed the Game Launcher in your server.
If you haven't done so, go here: Installation
This tutorial requires
Open GameLauncher.sln in Visual Studio
Open the Patch Manager or use Unity Manager
Make sure GameLauncher is selected in Solution Explorer before continue

In Visual Studio Navigation Menu, go to Build -> Publish
The first time you have to create a Publish Profile
Please select Folder -> Finish


2. In the opened window, press Publish
![]()
3. After the build compiled, press in Target location -> bin\Release\Publish to open the folder

Now you have your Launcher file!
You only need the GameLauncher.exe file. The .pdb file is not required.
![]()
Use this to create your launcher version!
Next step:
Last updated