# Introduction

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### Getting Started with Game Launcher

Before you begin, you'll need to get access to **Game Launcher Edition**. There are two ways to do this:

* Purchase it through the **Unity Asset Store**
* Or get it directly via **Discord** by contacting **@Legend**

👉 See the comparison between editions here: [features-comparison](https://gamelauncher.gitbook.io/documentation/features-comparison "mention")
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#### How it works?

We invite you to see [how it works](#how-it-works) before starting.\
Also good to know: [app-signing](https://gamelauncher.gitbook.io/documentation/publishing-essentials/app-signing "mention") and [hosting](https://gamelauncher.gitbook.io/documentation/publishing-essentials/hosting "mention")

#### Setup Steps

Don't worry — getting started is simple! Just follow these steps:

1. **Download the Patch Manager** *(one-time download)*\
   [Click here to download](https://discord.com/channels/1050526244556517456/1112709296422146142)
2. [**Install the Game Launcher**](https://gamelauncher.gitbook.io/documentation/getting-started/installation) *(one-time setup)*\
   This only needs to be done once on your development machine.
3. [**Create your first Launcher Patch**](https://gamelauncher.gitbook.io/documentation/creating-launcher-version)\
   This is the patch for your launcher itself. Use it whatever it's needed.
4. [**Create your first App Patch**](https://gamelauncher.gitbook.io/documentation/creating-app-version)\
   This is the patch for your actual game content.

#### Next Steps

Once your patches are ready, you can deploy the launcher to your users!

✅ Be sure to **test everything thoroughly** before going live.\
✅ From here on out, the patching process will always follow the same structure.
