Game Launcher - Documentation
  • Documentation
  • Changelog
  • 🎛️Features comparison
  • Getting-started
    • ❓How it works
    • 🌀Introduction
    • 👉Installation
      • [TIP] Make your host files visible
  • Game Launcher
    • ☁️Cloud Management
    • ⬜Patch Manager App
      • CLI Commands
    • ✳️Enterprise Edition | Multi-games
      • How it works
      • Adding games
  • 🖼️Launcher Integrations
    • 🌌Flat Window Template
      • Deploy for MacOS
        • Create a self-signed certificate
      • 📽️Set a background video
    • 🙎Login & Register Integration
    • 📩Notifications Integration
    • 👾Crypto & NFT Game Launcher
  • 📃Creating Launcher Version
    • 1️⃣1. Deploy your Launcher
    • 2️⃣2. Move your Launcher
    • 3️⃣3. Create your patch
    • 4️⃣4. Upload your files to your server
    • 🥳Testing and Deploying to your users
  • 📔Creating App Version
    • 1️⃣1 & 2. Build your App
    • 3️⃣3. Create your patch
    • 4️⃣4. Upload your files to your server
  • ❕How to show News and Alerts
    • 📰Show your News or Changelog
    • ⚠️Show an Alert
  • Publishing Essentials
    • Hosting
    • App Signing
  • Utilities
    • Launch Arguments
  • 🎨Customization
    • 🆒Set your own Logo
    • 🖼️Set your own Background color
    • 🪟Change Window Transparency
    • 🔤Change Launcher Executable Name
    • 🌀Set an Application Icon
    • 🅰️Customize News Fonts
    • 🌌Set a Splash Screen
  • ⚒️Extending the Launcher
    • 🇺🇸Adding a new language
    • ↪️Using other UI Template
  • 💵Make money with us
    • Creating your template and selling it
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On this page
  • Marking your asset as dependant
  • Pricing
  • Images and Content
  • Considerations
  1. Make money with us

Creating your template and selling it

Make money with us!

PreviousUsing other UI Template

Last updated 5 months ago

You are allowed to create your own WPF UI Application to use Game Launcher and sell it on the Unity Asset Store. There's only one requirement: - Mark your asset as

Marking your asset as dependant

Marking your asset as dependant will advise your buyers that they will need to buy Game Launcher to make your asset work properly.

Game Launcher URL:

Pricing

Recommended price: $50 or more

The price will depend on the features like:

  • New functions (Most important)

  • UI Complexity

  • Quality

Images and Content

Please follow the Unity Guidelines for the promoting images

In the asset description please set a note: "This asset depends on GameLauncher Asset to work properly".

Considerations

DO NOT INCLUDE GameLauncherCore.DLL in the Asset

If you are not developing new Core Features, do not include it.

If you are developing new functions for Game Launcher Core, compile it in a new .DLL file.

Like: MyCustomFunctions.DLL

We recommend you to create these features separated from the primary GameLauncherCore.DLL because we will continue submitting GameLauncherCore.DLL updates.

If there's no way to separate your new feature from the primary DLL, you can contact me in carlosarturors@gmail.com and we can search for a solution for this.

If you deploy a modified GameLauncherCore.DLL WARN IT TO YOUR USERS

The users using your Custom WPF will use your modified GameLauncherCore.DLL

This means if your users update the GameLauncherCore.DLL they will get errors.

You as developer, will be responsible of updating your modified DLL file with new features everytime we update it.

But don't worry, we will warn it in the Game Launcher changelog if this happens.

💵
https://assetstore.unity.com/packages/slug/217526
Game Launcher dependant
Marking your asset as Game Launcher dependant